CG applications of any types are a second nature for me: I'm a specialized modeller in 3D/CAD. Here are some examples:

 
 
 
 
 

BLOG + DOWNLOADS

Tricks and Tutorials : In this segment I showcase how I use various 3D applications for my own artworks and look-dev. Although I work with specific tools for sculpting and also for CAD, most of the entries in my blog will be focussed on blender 3D. The reason I recommend using this tool is simple - it's free and open source! I made the transition from industry-standards several years ago and developed my own scripts and workflows to enhance it's capabilities. Stay tuned for some interesting posts about interface integrations, AI generation, modelling techniques, look development and visual tricks used for real-time renderings.

If you are interested in 3D modelling, you can read the sample of my upcoming tutorial 'Sketch n' Slice' for blender 3D, and for AI.generation you can get a sample of my 'AI.Session Documentation' here too.